Bat, Arctic

Illustration by Salty Goo. Monster inspired by the Creature Compendium.

Imagine a tiny screeching puff of white fur with grey-blue bat wings.

A fluffy white bat with a freezing venom. A tiny scavenging beast.

Arctic Bats follow blizzards, hiding among the snowflakes. They harass their prays until they freeze before eating them.



 
1 HP Armor: 0
Hit it: hard Dodge it: normal
Movement: fly fast  
→ How to read monster stats

Because of its fur, this creature is resistant to cold and hard to spot amongst snowflakes, making attacks against it disadvantageous during snowstorms.

It can hear very well, allowing it to easily spot their preys in the dark, even invisible ones.

Attacks (1/round)

Bite. The arctic bat makes a melee attack. On a hit, the target must save vs poison or slowly freeze and be dazed. The target can save again at the end of its next turn to cure the effect. On a second failure, the target is frozen for 24h. This effect only happens in subzero temperatures.



Arctic Bat Swarm

 
3D4 HP Armor: 0
Hit it: normal Dodge it: special
Movement: fly fast  
→ How to read monster stats

Because of its fur, this creature is resistant to cold and hard to spot amongst snowflakes, making attacks against it disadvantageous during snowstorms.

It can hear very well, allowing it to easily spot their preys in the dark, even invisible ones.

In a swarm, creatures are immune to being grappled or attacked by single target spells, and resist mind and weapon damage. However, they take double damage from area of effect attacks.

Attacks (1/round)

Bites. To dodge a swarm’s attack, the roll has to beat 10 + the swarm’s HP. On a hit, the target must save vs poison or slowly freeze and be dazed. The target can save again at the end of its next turn to cure the effect. On a second failure, the target is frozen for 24h. This effect only happens in subzero temperatures.



Number : 2 Swarms Lair : A crack leading to a frozen cave with 1D10 sleeping swarms in it
Desire : Easy Preys & Subzero Themperatures

When you roll this monster on your encounter table. Most of them are hints the monster is nearby.

If the party meets this monster, what is it doing?


So, You Are Hunting Arctic Bats?

New carousing activities!

Tame the Beast

If you have captured this beast, you can spend the equivalent of 1 bag of gold in food between two adventures to tame it. It is now one of your followers. Each extra bag of gold spent training the beast teaches it a one-word order. Otherwise, it only acts to eat or in self-defence.

Craft from Beast Parts

Arctic bat fur is very fluffy, but a huge amount of bats must be skinned to make a coat, making it very expensive. Arctic bat venom is valued as a food preserver and as a weapon.

Arctic Bat Saliva. In wound: Save or be poisoned, save again each day to cure. You are stunned in subzero temperatures.

If you have access to an artisan and a workshop, you can spend loot between two adventures to create something with parts of the beast. The object you craft can be anything mostly made of the provided materials. If you use mundane tools, the result will be mundane; if you spent at least a bag of gold on it, the object will be special; and if you spend the equivalent of a treasure for the tools, it will be magical. Discuss what you want with the referee.

Written on November 14, 2020